A downloadable asset pack

Get this asset pack and 8 more for $22.95 USD
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What’s Included:

Buff n Debuff VFX 1: 15 Frames (Canvas Size: 64x64).

Buff n Debuff VFX 2: 14 Frames (Canvas Size: 64x64).

Buff n Debuff VFX 3: 17 Frames (Canvas Size: 64x64).

Buff n Debuff VFX 4: 13 Frames (Canvas Size: 64x64).

Buff n Debuff VFX 5: 14 Frames (Canvas Size: 64x64).


Come with .PNG SpriteSheet format and source file .aseprite

Every animation is running at frame rate of 70m/s.


License Permission

Can:

You can use and modify this asset for personal and commercial purpose. Credit is not required but would be appreciated.

Can’t:

You cannot resell or redistribute those sprites.

Support / Feedback:

If you have any feedback, please let me know and I will implement changes for futures sprites.


StatusReleased
CategoryAssets
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorpimen
GenreAction
Tags2D, Action RPG, Animation, JRPG, Pixel Art, vfx

Purchase

Get this asset pack and 8 more for $22.95 USD
View bundle
Buy Now
On Sale!
15% Off
$3.00 $2.55 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $2.55 USD. You will get access to the following files:

Buff n Debuff VFX pack 05.rar 35 kB

Comments

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The truth is that I would like this type of debuff to be a loop, for example, burn damage, poison.

Hmm... That's a good idea, I will consider that in future pack

(1 edit) (+1)

Love the pack and happy that you're still making more. One request though, and maybe it's just me. I tend to put your effects into related folders. So, for example, I put these into a Buffs-Debuffs folder, because that's what the effects are, right?

Issue is that each pack has the same names. Buff n Debuff 01, Buff n Debuff 02, etc., so whenever I move the new stuff into the folder, I have to rename everything first so that it doesn't overwrite anything.


Could I request more unique naming conventions for the files? Something like Buff n Debuff P5 01 (for Pack 5)?

It would also help in case there's ever any issues with your animations, it'd be easier to say "Buff n Debuff P3 02 is missing pixels in one of its frames", for example. Not that it's ever happened so far, but could be useful in this way.

Don't get me wrong, it takes me all of like 1 minute to rename, but just wanted to throw it out there.

Thanks again for the great work.

definitely a great point I also struggle with this too

totally agree, I have the same issue

Yes you can request that. I will use your example for the new name convention because I like it. :)
Thank you for the feedback and I'm glad to know that there are other people with the same issues. I will adjust the names as soon as can.

Modification made! Spritesheets now have in their names indication for each pack.

(+1)

I've noticed that your recent releases have more shading and detail. Fantastic work! Huge fan of your stuff.

Yes!! I've been working on more details on those animations! I'm happy that you like it! :)